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Xsens Newsletter February 2012

In this newsletter:

Xsens at GDC

Xsens will be exhibiting at the Game Developers Conference (GDC) at booth 2316. GDC will take place March 7-9 2012 in San Francisco, USA.

Live demos
This year we will have several live demos at our booth. We will demo a live action scene with The Third Floor. In addition, we will have experts from Autodesk doing live demonstrations of the animation pipeline into Motion Builder and Maya.

Resistance 3 session
On Wednesday at 3.30 PM we will host a session with Insomniac Games. Kevin Grow, Cinematics Director at Insomniac Games, will talk about the animation pipeline used for Resistance 3.

So be sure to check our website for the exact time schedule.

> Watch our website for updates

New customer cases

We have three new customer cases lined up for you. You can read all about how our customers have used the Xsens MVN motion capture suit for their projects.

X-Men: First Class customer case
Read about how 20th Century Fox and The Third Floor did previs for X-Men: First Class.
> X-Men customer case

Resistance 3 customer case

Insomniac Games did previs and production for the game Resistance 3, read about their animation pipeline.
> Resistance 3 customer case

FreeStyle 2 Street Basketball
Read about how our South Korean distributor Motion Technologies provided motion capture for indoor and outdoor basketball for the game FreeStyle 2.
> FreeStyle 2 customer case

Autodesk 3December event

In December 2011 Xsens teamed up with Autodesk for the 3December event. Autodesk 3December is the annual worldwide celebration of 3d computer graphics and the artists who create them.

In Asia Xsens´ distributor Zero C Seven was gold sponsor for the event. In addition, Chris Edwards from The Third Floor did a tech talk about previs and the use of Xsens MVN in the production pipeline.

In other parts of the world Xsens was sponsor of the event and Xsens was featured during the live 3December meeting in Montreal.

SIGGRAPH Asia
Autodesk, Jadason, and Xsens conducted a surprising flasmob during SIGGRAPH Asia in Hong Kong. Jadason is Xsens’ partner in China, Hong Kong and Macau.

> Autodesk 3December report

Meet our new colleagues

At GDC in San Francisco we would like to introduce our new colleagues to you:

Christian Hendrickson
Christian just started with us in January and has been working in sales and marketing for the past 23 years. He is originally from Los Angeles, but spent the last 20 years in Europe located in Germany, Italy and The Netherlands. With his skills and background he makes an excellent Business Development Manager, specifically within the entertainment division located in our new Los Angeles office.

Marc Fernandez
Marc Fernandez is responsible for oversight and growth of Xsens North America operations across all 4 market segments: Industrial, Entertainment, Movement Science and Training & Simulation. He joined Xsens in in January 2012 with more than 15 years experience in the high tech-industry, working in various strategic business development and operations management positions. Before joining Xsens he was VP Business Development at WirelessWERX. Marc holds a BSc degree in Science from Stanford University and an MSc in Physics from the University of Washington. Marc holds patents in MEMS device design and is an Adjunct Professor at the University of Southern California where he teaches media for business at the USC School of Cinematic Arts.

Meet our new colleagues?
If you would like to meet Christian and Marc, please visit us at GDC. Of course you can also contact them on the Xsens US number 310-481-1800.

New customers

Base FX - www.base-fx.com
Base FX is an Emmy award winning visual effects studio in Beijing, China. Base specializes in high-end creature and character animation, fluid and dynamic effects, and photo-real 3D matte painting and set extensions.

George Brown College - www.georgebrown.ca
George Brown College, School of Design is a Toronto, Canada based college that is deploying Xsens MVN and MotionGrid systems as part of their Game Development, Game Design and Advanced Digital Design programs.

Tips & Tricks

Multi person motion capture
This is a trick to sync the position of multiple characters in a single motion capture session.

When performing a multi MVN system capture session use “Center Character". To ensures that all characters start at the same position, get all the actors to place the back of their right heel on a marked spot. Now select one character and press "CTRL+0" do the same for the other character.

The position of the characters are now synced.

Vacancies

Continuing to expand in North America, Asia and Europe, we are currently seeking to hire: You can find all vacancies at our jobs website. Apply, or express your interest in other sales/technical support roles, by sending your CV to jobs@xsens.com.